It’s a bit late, but here’s a quick review of my 2011.
2011 was a strange year, with its fair share of ups and downs.
First, the good …
next, quickly, the not so good …
.. and the future …
It’s difficult to predict how things will pan out this year, but here are some of the things I’d like to achieve.
This afternoon I had the opportunity to visit the studio of games charity Special Effect. Based not far from Oxford in Charlbury, Special Effect is a charity dedicated to helping all young people with disabilities enjoy computer games.
Games get a lot of stick on the press, and media in general, most of which is unjustified of course, but here is an example where even the most ardent opponent of videogames couldn’t argue with.
At First Touch, we’re hoping to get involved more actively over the coming months, whether thats in raising money via one of their many events, or applying some of their techniques and recommendations to our games.
Find out more at their website: http://www.specialeffect.org.uk/
GamesIndustry.biz have recently highlighted the work that Special Effect are doing which can be seen here: http://www.gamesindustry.biz/articles/2011-11-08-something-special-editorial.
First entry, a bit about me.
Charles Chapman, Director of First Touch Games, and developer of football games, including the critically acclaimed First Touch Soccer on iPhone.
I went to Keble College, Oxford, where I read Maths & Computation, before starting my first small software co, Live Media, after graduating.
I then went on to co-found Exient Ltd in 2001, with Dave Hawkins, which I was part of for a mostly successful 10 years, before demerging the football and sports business to form First Touch Games in September 2011.
I live just outside Oxford with my partner Siobhan, and we have a lively little boy Carter (2, at the time of writing).
This is a personal blog, and though it will mostly be about work, including development, programming, games-industry stuff, it’ll probably contain other stuff that I care to write about.